Loading lua/msync/server/sv_mysql.lua +15 −14 Original line number Diff line number Diff line Loading @@ -153,13 +153,14 @@ function MSync.mysql.saveServer() ]] ) local hostname = GetHostName() local ip, port = string.Split(game.GetIPAddress(), ":") if string.len(hostname) > 75 then hostname = string.sub( hostname, 1, 75 ) end addServer:setString(1, hostname) addServer:setString(2, GetConVar( "hostip" ):GetString()) addServer:setString(3, GetConVar( "hostport" ):GetString()) addServer:setString(2, ip) addServer:setString(3, port) addServer:setString(4, MSync.settings.data.serverGroup) function addServer.onSuccess() Loading Loading
lua/msync/server/sv_mysql.lua +15 −14 Original line number Diff line number Diff line Loading @@ -153,13 +153,14 @@ function MSync.mysql.saveServer() ]] ) local hostname = GetHostName() local ip, port = string.Split(game.GetIPAddress(), ":") if string.len(hostname) > 75 then hostname = string.sub( hostname, 1, 75 ) end addServer:setString(1, hostname) addServer:setString(2, GetConVar( "hostip" ):GetString()) addServer:setString(3, GetConVar( "hostport" ):GetString()) addServer:setString(2, ip) addServer:setString(3, port) addServer:setString(4, MSync.settings.data.serverGroup) function addServer.onSuccess() Loading